Crimes, Fines and Bounties

Bounties are issued when a ship commits a crime. Basic crimes, like murder or stealing purchased commodities or weapons (not minerals), are easy to track down and will be reported and logged, even if no security forces are present. More complicated crimes, like assault, smuggling, disobedience, trespassing, possession of illegal weaponry/cargo, or threats, need to have a security officer to report. If a security officer, or anyone of high value (military, etc.) the fine will be turned into a bounty instantly.

When a crime is committed, a fine is issued to the ship. The fine will stay until a person docks and leaves a station. If the fine is not payed off by then, it becomes a bounty. A ship with a bounty can be legally killed without getting fined. The bounty will be transferred directly to the person who destroyed the ship, or split 60-40 with anyone who dealt hull damage. If the pilot survives the destruction of the ship, their bounty turns back into a fine. There is a ₡10 reward to return any escape pods to a nearby station.